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Reference

  • Natives
  • Hashes
  • Clothes
  • Blips
  • Props

Namespace

  1. Reference
  2. Natives
  3. _GET_ITEM_TYPE

_GET_ITEM_TYPE

0 = invalid 1 = CEntity 2 = rage::volBase 3 = rage::volSphere 4 = rage::volBox 5 = rage::volAggregate 6 = rage::volCylinder 7 = CScriptedCoverPoint 8 = rage::ptfxScriptInfo 9 = CPed 10 = CVehicle 11 = CObject 12 = CItemSet 13 = CPersistentCharacter

MISCBuild 1207

Signature

lua
GetItemType(0)
-- returns int

Parameters

NameTypeDescription
ScrHandle—

Usage

lua
GetItemType(0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details