SET_FADE_IN_AFTER_DEATH_ARREST
Sets whether the game should fade in after the player dies or is arrested.
MISCBuild 1207
Signature
lua
SetFadeInAfterDeathArrest(true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| BOOL | — |
Usage
lua
SetFadeInAfterDeathArrest(true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
