_SET_PLAYER_MOUNT_STATE_ACTIVE
Name could potentially be inaccurate. Used in Script Function HORSE_SETUP_PLAYER_HORSE_ATTRIBUTES (p1 = true) _SET_PLAYER_L* - _SET_PLAYER_M*
PLAYERBuild 1207
Signature
lua
SetPlayerMountStateActive(PlayerId(), true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Player | — | |
| BOOL | — |
Usage
lua
SetPlayerMountStateActive(PlayerId(), true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
