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Reference

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Namespace

  1. Reference
  2. Natives
  3. _SET_PLAYER_MOUNT_STATE_ACTIVE

_SET_PLAYER_MOUNT_STATE_ACTIVE

Name could potentially be inaccurate. Used in Script Function HORSE_SETUP_PLAYER_HORSE_ATTRIBUTES (p1 = true) _SET_PLAYER_L* - _SET_PLAYER_M*

PLAYERBuild 1207

Signature

lua
SetPlayerMountStateActive(PlayerId(), true)
-- returns void

Parameters

NameTypeDescription
Player—
BOOL—

Usage

lua
SetPlayerMountStateActive(PlayerId(), true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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