_NETWORK_SEND_SESSION_INVITE
NETWORKBuild 1207
Signature
lua
NetworkSendSessionInvite(gamerHandle, contentId, data, 0, 0, 0)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Any* | — | |
| const char* | — | |
| Any* | — | |
| int | — | |
| int | — | |
| int | — |
Usage
lua
NetworkSendSessionInvite(gamerHandle, contentId, data, 0, 0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
