_NETWORK_SESSION_ADD_SESSION_FLAGS
enum eSessionFlags { SESSION_FLAG_NONE = 0, SF_INSTANCE = (1 << 0), SF_MATCH = (1 << 1), SF_PRIVATE = (1 << 2), SF_BLOCK_INVITES = (1 << 3), SF_BLOCK_JOIN_VIA_PRESENCE = (1 << 4), SF_BLOCK_NON_HOST_INVITES = (1 << 5), SF_BLOCK_IN_PROGRESS_MATCHMAKING_BACKFILL = (1 << 6), SF_BLOCK_IN_GAMEPLAY_MATCHMAKING_BACKFILL = (1 << 7), SF_BLOCK_INVITES_TEMPORARY = (1 << 8), SF_IN_GAMEPLAY = (1 << 9), SF_COMPETITIVE = (1 << 10), SF_MATCHMAKING_BACKFILL_IS_BLOCKED = (1 << 11) };
NETWORKBuild 1207
Signature
lua
NetworkSessionAddSessionFlags(0)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| int | — |
Usage
lua
NetworkSessionAddSessionFlags(0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
