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  3. _EAGLE_EYE_CLEAR_REGISTERED_TRAILS

_EAGLE_EYE_CLEAR_REGISTERED_TRAILS

Clears all Eagle Eye trails that were registered for entities associated with the specified player.

PLAYERBuild 1207

Signature

lua
EagleEyeClearRegisteredTrails(PlayerId())
-- returns void

Parameters

NameTypeDescription
Player—

Usage

lua
EagleEyeClearRegisteredTrails(PlayerId())

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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