_GET_LINKED_SCENARIO_POINTS
Fills an output array with scenario points linked (chained) to a given parent scenario point. Returns the number of linked points found. Writes up to maxPoints and zeroes remaining entries. Useful for flows like chained put-down scenarios.
TASKBuild 1207
Signature
lua
GetLinkedScenarioPoints(scenarioPoint, outPoints, maxPoints)
-- returns AnyParameters
| Name | Type | Description |
|---|---|---|
| Any | — | |
| Any | — | |
| Any | — |
Usage
lua
GetLinkedScenarioPoints(scenarioPoint, outPoints, maxPoints)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
