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  3. _GET_LINKED_SCENARIO_POINTS

_GET_LINKED_SCENARIO_POINTS

Fills an output array with scenario points linked (chained) to a given parent scenario point. Returns the number of linked points found. Writes up to maxPoints and zeroes remaining entries. Useful for flows like chained put-down scenarios.

TASKBuild 1207

Signature

lua
GetLinkedScenarioPoints(scenarioPoint, outPoints, maxPoints)
-- returns Any

Parameters

NameTypeDescription
Any—
Any—
Any—

Usage

lua
GetLinkedScenarioPoints(scenarioPoint, outPoints, maxPoints)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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