SET_CONTROL_VALUE_NEXT_FRAME
This is for simulating player input. value is a float value from 0 - 1 control: see IS_CONTROL_ENABLED Old name: _SET_CONTROL_NORMAL
PADBuild 1207
Signature
lua
SetControlValueNextFrame(0, GetHashKey("..."), 0.0)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| int | — | |
| Hash | — | |
| float | — |
Usage
lua
SetControlValueNextFrame(0, GetHashKey("..."), 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
