_DOOR_SYSTEM_GET_FORCED_OPEN_PLAYER
Returns the player who forced the specified door open using physical interaction (e.g. kicking or shoulder bashing). If a player breaks or forces the door open, this native returns the Player ID directly.
OBJECTBuild 1207
Signature
lua
DoorSystemGetForcedOpenPlayer(GetHashKey("..."))
-- returns intParameters
| Name | Type | Description |
|---|---|---|
| Hash | — |
Usage
lua
DoorSystemGetForcedOpenPlayer(GetHashKey("..."))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
