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Namespace

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  2. Natives
  3. _DOOR_SYSTEM_GET_FORCED_OPEN_PLAYER

_DOOR_SYSTEM_GET_FORCED_OPEN_PLAYER

Returns the player who forced the specified door open using physical interaction (e.g. kicking or shoulder bashing). If a player breaks or forces the door open, this native returns the Player ID directly.

OBJECTBuild 1207

Signature

lua
DoorSystemGetForcedOpenPlayer(GetHashKey("..."))
-- returns int

Parameters

NameTypeDescription
Hash—

Usage

lua
DoorSystemGetForcedOpenPlayer(GetHashKey("..."))

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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