_SET_ENTITY_LIGHTS_ENABLED
Forces entity lights to stay enabled regardless of environmental conditions (day/night cycle) This native overrides the default behavior where lights typically only activate at night true = lights are always enabled (day and night) false = original behavior is restored
ENTITYBuild 1207
Signature
lua
SetEntityLightsEnabled(entity, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| BOOL | — |
Usage
lua
SetEntityLightsEnabled(entity, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
