_GET_PED_REMAINING_REVIVAL_TIME
normalized / non normalized 0.0 / 1000.0 STARTED IN WRITHE STAGE 1.0 / 0.0 END OF WRITHE, DEAD -1.0 DEAD Returns some value from AI task 562 (unknown).
PEDBuild 1207
Signature
lua
GetPedRemainingRevivalTime(PlayerPedId(), true)
-- returns floatParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| BOOL | — |
Usage
lua
GetPedRemainingRevivalTime(PlayerPedId(), true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
