NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS
if set to true other network players can't see it if set to false other network player can see it ========================================= ^^ I attempted this by grabbing an object with GET_ENTITY_PLAYER_IS_FREE_AIMING_AT and setting this naive no matter the toggle he could still see it. pc or last gen? ^^ last-gen Old name: _NETWORK_SET_ENTITY_INVISIBLE_TO_NETWORK
NETWORKBuild 1207
Signature
lua
NetworkSetEntityOnlyExistsForParticipants(entity, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| BOOL | — |
Usage
lua
NetworkSetEntityOnlyExistsForParticipants(entity, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
