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Namespace

  1. Reference
  2. Natives
  3. ADD_CAM_SPLINE_NODE

ADD_CAM_SPLINE_NODE

p7 (length) determines the length of the spline, affects camera path and duration of transition between previous node and this one p8 big values ~100 will slow down the camera movement before reaching this node p9 != 0 seems to override the rotation/pitch (bool?)

CAMBuild 1207

Signature

lua
AddCamSplineNode(camera, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0)
-- returns void

Parameters

NameTypeDescription
Cam—
float—
float—
float—
float—
float—
float—
int—
int—
int—

Usage

lua
AddCamSplineNode(camera, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
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  • Details