_NAVMESH_REQUESTED_PATH_WAYPOINTS_TERRAIN
Returns a bit flag for seemingly terrain within the waypoints in the path. Checked against bit value 2 to match water in the path, seems to always contain at least 1 though regardless of location/ped.
PATHFINDBuild 1207
Signature
lua
NavmeshRequestedPathWaypointsTerrain(0)
-- returns intParameters
| Name | Type | Description |
|---|---|---|
| int | — |
Usage
lua
NavmeshRequestedPathWaypointsTerrain(0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
