_GET_ENTITY_BY_DOORHASH
Params: p1 = 0 in R* Scripts (GET_DOOR_ENTITY_FROM_ID) https://github.com/femga/rdr3_discoveries/blob/master/doorHashes/doorhashes.lua
ENTITYBuild 1207
Signature
lua
GetEntityByDoorhash(GetHashKey("..."), 0)
-- returns EntityParameters
| Name | Type | Description |
|---|---|---|
| Hash | — | |
| int | — |
Usage
lua
GetEntityByDoorhash(GetHashKey("..."), 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
