CREATE_PICKUP
https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
OBJECTBuild 1207
Signature
lua
CreatePickup(GetHashKey("..."), 0.0, 0.0, 0.0, 0, 0, true, GetHashKey("..."), 0, 0.0, p10)
-- returns PickupParameters
| Name | Type | Description |
|---|---|---|
| Hash | — | |
| float | — | |
| float | — | |
| float | — | |
| int | — | |
| int | — | |
| BOOL | — | |
| Hash | — | |
| int | — | |
| float | — | |
| Any | — |
Usage
lua
CreatePickup(GetHashKey("..."), 0.0, 0.0, 0.0, 0, 0, true, GetHashKey("..."), 0, 0.0, p10)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
