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Namespace

  1. Reference
  2. Natives
  3. GET_WATER_HEIGHT

GET_WATER_HEIGHT

Checks against a global variable that is set by _SET_WORLD_WATER_TYPE. If that is set to one it will fail. Likely not the only issue but part of it.

WATERBuild 1207

Signature

lua
GetWaterHeight(0.0, 0.0, 0.0, height)
-- returns BOOL

Parameters

NameTypeDescription
float—
float—
float—
float*—

Usage

lua
GetWaterHeight(0.0, 0.0, 0.0, height)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details