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Namespace

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  2. Natives
  3. _HIDE_PED_WEAPONS

_HIDE_PED_WEAPONS

Unequip current weapon and set current weapon to WEAPON_UNARMED. p0 usually 2 in R* scripts. Doesn't seem to have any effect if changed.... immediately: if true it will instantly switch to unarmed

WEAPONBuild 1207

Signature

lua
HidePedWeapons(PlayerPedId(), 0, true)
-- returns void

Parameters

NameTypeDescription
Ped—
int—
BOOL—

Usage

lua
HidePedWeapons(PlayerPedId(), 0, true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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