TASK_FLEE_PED
Params: p4 = -1.0f, p5 = -1, p6 = 0 in R* Scripts fleeStyle: see TASK_FLEE_COORD
TASKBuild 1207
Signature
lua
TaskFleePed(PlayerPedId(), fleeFromTarget, 0, 0, 0.0, 0, 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| Ped | — | |
| int | — | |
| int | — | |
| float | — | |
| int | — | |
| int | — |
Usage
lua
TaskFleePed(PlayerPedId(), fleeFromTarget, 0, 0, 0.0, 0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
