SET_COMBAT_FLOAT
combatType can be between 0-14. See GET_COMBAT_FLOAT below for a list of possible parameters. https://github.com/femga/rdr3_discoveries/tree/master/AI/COMBAT_FLOATS https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eCombatAttributeFloats
PEDBuild 1207
Signature
lua
SetCombatFloat(PlayerPedId(), 0, 0.0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| int | — | |
| float | — |
Usage
lua
SetCombatFloat(PlayerPedId(), 0, 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
