Hashes
NPCs, animations, props, vehicles, weapons, IMAPs, particles and the other joaat lookups a RedM script needs. Filter by category in the sidebar.
Seeded from femga/rdr3_discoveries.
81,819 entries
ai_combat@soft_cover@cowboy@085_height@high_intensity@transitions@1h@to_strafe
Animationsai_combat@soft_cover@cowboy@085_height@high_intensity@transitions@1h@to_strafeai_combat@soft_cover@cowboy@085_height@high_intensity@transitions@2h@from_mech_loco
Animationsai_combat@soft_cover@cowboy@085_height@high_intensity@transitions@2h@from_mech_locoai_combat@soft_cover@cowboy@085_height@high_intensity@transitions@2h@to_mech_loco
Animationsai_combat@soft_cover@cowboy@085_height@high_intensity@transitions@2h@to_mech_locoai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@base@1h
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@base@1hai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@base@2h
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@base@2hai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@base@dual
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@base@dualai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@upperbody@1h
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@upperbody@1hai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@upperbody@2h
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@upperbody@2hai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@upperbody@dual
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@aim_sweeps@generic@upperbody@dualai_combat@soft_cover@cowboy@085_height@low_intensity@bullet_flinches@1h
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@bullet_flinches@1hai_combat@soft_cover@cowboy@085_height@low_intensity@bullet_flinches@2h
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@bullet_flinches@2hai_combat@soft_cover@cowboy@085_height@low_intensity@fire_variations@1h
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@fire_variations@1hai_combat@soft_cover@cowboy@085_height@low_intensity@fire_variations@2h
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@fire_variations@2hai_combat@soft_cover@cowboy@085_height@low_intensity@fire_variations@dual
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@fire_variations@dualai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@1h@from_mech_loco
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@1h@from_mech_locoai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@1h@from_strafe
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@1h@from_strafeai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@1h@to_mech_loco
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@1h@to_mech_locoai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@1h@to_strafe
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@1h@to_strafeai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@2h@from_mech_loco
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@2h@from_mech_locoai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@2h@to_mech_loco
Animationsai_combat@soft_cover@cowboy@085_height@low_intensity@transitions@2h@to_mech_locoai_combat@soft_cover@cowboy@110_height@high_intensity@aim_sweeps@generic@base@1h
Animationsai_combat@soft_cover@cowboy@110_height@high_intensity@aim_sweeps@generic@base@1hai_combat@soft_cover@cowboy@110_height@high_intensity@aim_sweeps@generic@base@2h
Animationsai_combat@soft_cover@cowboy@110_height@high_intensity@aim_sweeps@generic@base@2h